The Eristics Test

The Architect

The Architect personalized result score card
The Architect

Your score breakdown

All six emotions are good, arguing for survival

SELF

↑
argues for
family survival
↓

WORLD

↑
argues for
physical survival
↓

SOCIETY

↑
argues for
tribal survival
↓

The Architect feels fear and pride

Benefits
Intelligent, creative, observant

Drawbacks
Anxious, fawning, avoidant

Benefits
Goals-oriented, organized

Drawbacks
Goals-obsessed, Machiavellian

Emotions express as beats

Emotions work like a jury of the three arguments, which combine in beats. Eristic beats are fast, like a heartbeat.

First argument
FEAR
Second argument
PRIDE

The Architect leads with fear and lands on pride to form the characteristic beat of revelation.

fear and pride form the beat revelation

 + 
  =  

The Architect uses fear and pride primarily through the revelation beat, making for a structured, creative, and forward-looking archetype.

Revelation

Revelation combines the internalizing world argument, fear, with the externalizing society argument, pride, into a single beat:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Revelation spans from fear to pride, abbreviating guilt, disgust and anger.

Revelation is the highest-energy and hardest-to-achieve of the emotions that lead with fear. It's powerful in observing the world and shaping the feeler's narrative, but can be tough for the feeler to achieve and maintain.

As the archetype best at feeling revelation, the Architect observes the world and forms it into a narrative for others.

The Architect is great at focusing on work and tackling big problems. Revelation is the best emotion at predicting how things will play out, so the Architect usually has a good take on future events too.

Revelation abbreviates guilt, disgust and anger. As a result, these emotions may be uncomfortable for the Architect. Satisfying love, the "missing" emotion, is crucial to the Architect, who views life as a choice between love and work more than any other archetype.

There are many combinations

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

The Architect uses beats with fear and pride

These are the beats the Architect is good at.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

These are the beats the Architect struggles with.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

These are the beats the Architect more rarely uses.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Emotions use energy

Lower energy  →  Higher energy

Your archetype scores

Personal rankings: Your score percentage for each archetype is calculated when you complete the test.

→ Take the test to see your standings

#1
The Hero
The Hero Love and anger
--%
#2
The Artist
The Artist Love and fear
--%
#3
The Giver
The Giver Love and guilt
--%
#4
The Defender
The Defender Love and pride
--%
#5
The Lancer
The Lancer Fear and disgust
--%
#6
The Observer
The Observer Fear and guilt
--%
#7
The Architect
The Architect Fear and pride
--%
#8
The Fixer
The Fixer Guilt and disgust
--%
#9
The Wizard
The Wizard Guilt and anger
--%

Emotions are needs

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

The base emotions are like underlying survival needs.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Hatred fulfills disgust and anger, for example.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Duress fulfills fear, guilt and disgust, leaving love, anger and pride unfulfilled.

The archetype space

Explore how the 9 emotional archetypes position across 15 behavioral dimensions. Switch either axis or select a preset.

PRESETS:

▲ HIGH: IMPULSIVITY
The Artist
Artist
The Observer
Observer
The Giver
Giver
The Fixer
Fixer
The Lancer
Lancer
The Wizard
Wizard
The Hero
Hero
The Architect YOU
Architect
The Defender
Defender
◀ LOW: SYSTEMATIZING ▼ LOW: IMPULSIVITY HIGH: SYSTEMATIZING ▶

Culture mainly satisfies emotion in three patterns

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Attachment/envy/zeal cultures are typically family- or individualism-oriented and hard-working.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Devotion/contempt cultures have strict rules, devoted followers and a disdain for outsiders.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction culture, usually for smaller groups, focuses on avoiding fear, guilt, disgust and anger.

Emotional strategies

The Architect combines the Lancer's ability to execute and the Observer's technical skills. The result is a highly capable archetype who can do great things. The Architect's hardest emotion to master is love, which controls the direction of their abilities:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Love is the missing internalizing anchor for revelation.

The easiest way to satisfy love is with attachment, which combines love and the Architect's first argument, fear. The second-easiest is satisfaction, which combines love with the second argument of pride. The paradox here is that satisfaction is overall the hardest emotion to achieve.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Attachment and satisfaction satisfy love, the Architect's 'missing' emotion, while also satisfying fear and pride.

Attachment is related to success with family friends, while satisfaction comes from general success with life and society.

Because of the usefulness of attachment and satisfaction, the Architect may fit in better to the attachment/envy/zeal and satisfaction cultural patterns.

Beats have opposing forms

SELF/WORLD

 ↔ 
 ↔ 

SELF/SOCIETY

 ↔ 
 ↔ 

WORLD/SOCIETY

 ↔ 
 ↔ 

Coping using remorse

Since the coping emotion shares the same arguments (self/world/society) in inverted polarities, it effectively pauses the characteristic emotion, providing relief from overwhelming intensity.

The coping emotion serves as a shadow archetype, characterizing the feeler in periods of acute emotional stress.

The Architect has many strengths, but also predictable weaknesses:

Running behind: The Architect may waste too time rectifying the past.

Oversubscribed: Joining too many groups or participating in too many societal narratives can be a problem for the Architect.

Distracted: Revelation takes focus, which can be interrupted by remorse.

The Architect's coping emotion is the Wizard's characteristic emotion. If they can get along, they make a great pairing.

Emotions have virtues

DISCRETION
virtue of love
COURAGE
virtue of fear
DILIGENCE
virtue of guilt
COMPASSION
virtue of disgust
HONOR
virtue of anger
FAIRNESS
virtue of pride

The Architect possesses honor and diligence

The Architect is naturally good at honor and diligence which work like fear and pride.

HONOR
virtue of anger
DILIGENCE
virtue of guilt

The Architect should aim to develop courage and fairness, which work to moderate fear and pride.

COURAGE
virtue of fear
FAIRNESS
virtue of pride

The hardest-to-develop virtue for The Architect is compassion, corresponding to their blind spot.

COMPASSION
virtue of disgust

Virtues act like the opposite of their emotion—coping made conscious and disciplined. For The Architect, developing compassion actively balances their unengaged disgust argument.

The nine archetypes

Self and world

Self and society

World and society

Related archetypes

Inverted archetype

 

Same first argument

Same third argument