The Eristics Test
Artist ·  Giver ·  Hero ·  Defender ·  Observer ·  Lancer · Architect ·  Fixer ·  Wizard
●●  ●●●

revelation

fear » pride

The Architect is a driven, highly productive, creative archetype. He or she strives to create public technical and creative works that are seen by others.

Revelation is the biggest, hardest to achieve emotional reward that starts with the world argument.

When it lands, it's great. When it doesn't, it can work a lot like frustration.

Revelation feels like an Aha! or Eureka! moment. It's the emotion most closely associated with learning. It's how humans shape their societal narrative through fear and analysis.

Emotions are arguments

Emotions are arguments, each arguing for survival in one of three arenas:

SELF

The self argument argues for the extended self: You, your family, close friends and valued possessions.

WORLD

The world argument argues for survival in the physical environment, making the feeler confront danger.

SOCIETY

The society argument navigates the complexities of human society, arguing for survival in the tribe.

Your eristic order

Eristic order describes the usual order of an archetype's emotional arguments. There's always a self, world and society argument, but the order and expression differs between archetypes.

Your eristic order goes like this:

WORLD

SOCIETY

With a world-first viewpoint, and the two most complex arguments up front, the world-society-self order is great at analysis and complexity.

Benefits: A strong sense of the world

Drawbacks: A weak sense of perspective

Each argument has two forms

Emotions are dualities, having one of two forms that can be felt at a time:

SELF
LOVE/DISGUST

Love argues to add to or nurture the extended self, while disgust argues to remove from the self.

WORLD
FEAR/ANGER

Fear argues to model and understand the world, while anger argues to modify or destroy the world.

SOCIETY
GUILT/PRIDE

Guilt argues to do work for society, while pride argues to be a high-quality member of society.

Your first argument: fear

Your first argument is the world argument, expressing in the fear form.

The second most common first argument behind love, fear connects you to the real world. First-slot fear archetypes are rational and cognitive.

Benefits: Intelligent, creative, observant

Drawbacks: Anxious, fawning, avoidant

Your second argument: pride

Your second argument is the argument of society, expressing as pride.

Pride, the higher-energy form of the society argument, makes for a demanding second argument. As an inner voice, pride combines the "being" demands of disgust and the "doing" demands of anger.

Since there are no first-slot pride archetypes, the second-slot pride archetypes tend to be the most prideful feelers.

Benefits: Goals-oriented, organized

Drawbacks: Goals-obsessed, Machiavellian

Emotions are felt in beats

Emotions are felt in beats, like heartbeats, all three arguments made each beat.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction (Belonging)
Defender
  Revelation
Architect
Frustration
Hero
   Exhilaration   Wrath   Joy        Contempt    Remorse   Duress Zeal Devotion Hatred Mania    Envy Rage   Anxiety Grief Attachment Shame   Despair Passion

Beats span from one base emotion to another along the LFGDAP scale.

Generally: Farther up and farther to the right are more energy-intensive.

Each beat has a point-of-view shaped by its base emotions.

Revelation

Revelation combines the internalizing world argument, fear, with the externalizing society argument, pride, into a single beat:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

  Revelation
Architect

Revelation spans from fear to pride, abbreviating guilt, disgust and anger.

Revelation is the highest-energy and hardest-to-achieve of the emotions that lead with fear. It's powerful in observing the world and shaping the feeler's narrative, but can be tough for the feeler to achieve and maintain.

As the archetype best at feeling revelation, the Architect observes the world and forms it into a narrative for others.

The Architect is great at focusing on work and tackling big problems. Revelation is the best emotion at predicting how things will play out, so the Architect usually has a good take on future events too.

Revelation abbreviates (or skips over, satisfying but not directly feeling) guilt, disgust and anger. As a result, these emotions may be uncomfortable for the Architect. Satisfying love, the "missing" emotion, is crucial to the Architect, who views life as a choice between love and work more than any other archetype.

Emotions have an energy order

Emotions have energy costs:

Lower energy
→ → →
↓↓↓
Higher energy
Love
Fear
Guilt
Disgust
Anger
Pride

In a beat, the lower energy emotion is felt first.

Breaking down revelation

As one of the "big" emotions, along with frustration and satisfaction, revelation is hard for any feeler to achieve, even the Architect. The emotional journey from fear to pride is tough.

Mastering the emotions between fear and pride, and their combinations with fear and pride, can be of great benefit to the Architect. These emotional patterns can produce an effect similar to revelation, without revelation's difficulty:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

  Revelation
Architect
  Wrath Mania   Duress Zeal   Anxiety Contempt   Despair Exhilaration

All of these combinations work a lot like revelation, offering the Architect similar rewards.

Anxiety/contempt

The anxiety/contempt combination can help the Architect eliminate distractions and increase focus. The guilt in anxiety and the disgust in contempt are felt more strongly, which may put the Architect off this pattern.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

  Anxiety Contempt

The anxiety/contempt pattern forces the Architect to more strongly feel guilt and disgust.

The Observer, the archetype characterized by anxiety, makes a good work partner for the Architect. They both also share the same world-society-self pattern.

Duress/zeal

Duress and zeal are all about getting work done. Duress creates a need, a feeling of being trapped or incomplete, and zeal acts on that need by modifying the world. This combination is particularly hard for the Architect to master, because it switches back and forth between the two forms of the world argument, fear and anger.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

  Duress Zeal

The duress/zeal pattern touches on both the high-energy arguments of disgust and anger.

The Lancer is characterized by duress, and may help the Architect achieve this heads-down high-energy working mode.

Fleeting emotions

The wrath/mania and despair/exhilaration patterns satisfy fear and pride, like revelation, but not as neatly.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

  Wrath Mania   Despair Exhilaration

The fleeting emotion patterns that work like revelation can be counter-productive.

The Architect should use these patterns as a hint to return to the more stable patterns of anxiety/contempt and duress/zeal.

Emotions are needs served by culture

Groups, cultures and societies need to satisfy all six base emotions for their members.

They'll typically do this in one of three patterns:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Attachment Envy Zeal

Attachment/envy/zeal cultures are typically family- or individualism-oriented and hardworking.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Devotion Contempt

Devotion/contempt cultures have strict rules, devoted followers and a disdain for outsiders.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction (Belonging)
Defender

Satisfaction works for smaller groups which focus on avoiding fear, guilt, disgust and anger.

All cultures are characterized by one of these three patterns.

Emotional strategies

The Architect combines the Lancer's ability to execute and the Observer's technical skills. The result is a highly capable archetype who can do great things. The Architect's hardest emotion to master is love, which controls the direction of their abilities:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Passion Revelation
Architect

Passion is like a call for love-containing emotions.

The easiest way to satisfy love is with attachment, which combines love and the Architect's first argument, fear. The second-easiest is satisfaction, which combines love with the second argument of pride. The paradox here is that satisfaction is overall the hardest emotion to achieve.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Attachment Satisfaction (Belonging)
Defender

Attachment and satisfaction satisfy love, the Architect's 'missing' emotion, while also satisfying fear and pride.

Attachment is related to success with family friends, while satisfaction comes from general success with life and society.

Because of the usefulness of attachment and satisfaction, the Architect may fit in better to the attachment/envy/zeal and satisfaction cultural patterns.

Beats are dualities

Beats (combinations of love, fear, guilt, disgust, anger, pride) have opposites:

●  ●●Attachment ●  ●●Hatred ●●  ●Duress ●  ●●Frustration ●  ●●●Devotion ●  ●●●Contempt ●●●  ●Envy ●  ●●●Satisfaction ●●  ●●●Anxiety ●●  ●●●Zeal ●●●  ●●Remorse ●●  ●●●Revelation

Coping using remorse

Since the coping emotion has the same arguments (self/world/society), but in opposite form, it effectively "turns off" the characteristic emotion, giving you a way out of overwhelming feelings.

The coping emotion serves as a sort of shadow archetype, characterizing you in times of extreme emotion.

The Architect has many strengths, but also predictable weaknesses:

Running behind: The Architect may waste too much time rectifying the past.

Oversubscribed: Joining too many groups or participating in too many societal narratives can be a problem for the Architect.

Distracted: Revelation takes focus, which can be interrupted by remorse.

The Architect's coping emotion is the Wizard's characteristic emotion. If they can get along, they make a great pairing.

Emotions are addictive

Emotions can become addictive, like a drug that's made in your head. The addictions usually involve the emotions that make up your archetype's characteristic emotion:

Addiction to fear looks like depression and anxiety, with duress as depression.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

  Revelation
Architect
  Duress   Anxiety Attachment

Addiction to pride results in Machiavellianism.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction (Belonging)
Defender
  Revelation
Architect
    Contempt      Zeal

Weakness: Remorse

Revelation essentially abbreviates or skips over remorse, the emotion that spans from guilt to anger:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

  Revelation
Architect
   Remorse     Grief

Revelation abbreviates remorse, which itself abbreviates disgust/grief.

The emotion of remorse, the strongest manifestation of guilt, can be overwhelming to the Architect.

The Architect is best off simply avoiding remorse. Since remorse is the Architect's coping emotion, this can be hard, especially when revelation becomes overwhelming.

Emotions model and modify

Emotions model and modify their spheres of influence—the extended self, the physical world or the feeler's tribe/society.

  Self World Society
Model Love Fear Guilt
Modify Disgust Anger Pride

It can be useful to think of the three dualities as pairs of opposite emotions.

They're also called the internalizing and externalizing forms of an emotion.

Love & Disgust
model/modify
Your extended self

Fear & Anger
model/modify
Your physical world

Guilt & Pride
model/modify
Your tribe/society

Virtues

Virtues help you avoid the negative effects of an emotion by consciously producing the results of its opposite emotion. It's like coping but conscious and intentional. Here are your archetype's virtues:

honor

Subverting anger with fear, or thinking when struck with the impulse to act.

honor is your operating virtue or highest virtue. It's the virtue you need to get by.

courage

Withstanding or overcoming fear. Acting as anger (the 'do something' emotion) would when feeling fear.

fairness

Acting out of guilt when pride is felt-- sticking to the governing of love and fear, the emotions of understanding, instead of the narrative emotion governing disgust and anger.

There are nine archetypes

Read all the other archetype descriptions here:

Your similar archetypes

The people most similar to you will be your own archetype:

These archetypes share your eristic order:

 

These archetypes have the same first argument:

 

These archetypes share your second argument:

 

Archetypes with the same missing/third argument:

 

This archetype is the inversion of yours: