The Eristics Test
The Eristics Test

The Defender protects self and family first. The Defender's the most emotionally mature archetype, but may still get caught up in sweeping narratives.

Artist ·  Giver ·  Hero ·  Defender ·  Observer ·  Lancer · Architect ·  Fixer ·  Wizard

satisfaction is good, arguing for family and tribal survival

Your best arguments:

self intuitive
low complexity
fast & powerful
friends & family
5 relationships
love & disgust
society narrative
high complexity
slow & persistent
acquaintances
125 relationships
guilt & pride

Your worst:

world cognitive
medium complexity
balanced
co-workers, rivals
25 relationships
fear & anger

Emotions argue for survival, in one of two forms

SELF

love


argues for
family survival

disgust

WORLD

fear


argues for
physical survival

anger

SOCIETY

guilt


argues for
tribal survival

pride

The Defender feels love and pride

Your first base emotion

love

Benefits
Passionate, warm, caring

Drawbacks
Possessive, self-absorbed

Your second base emotion

pride

Benefits
Goals-oriented, organized

Drawbacks
Goals-obsessed, Machiavellian

Emotions express as beats

Emotions work like a jury of the three arguments, which combine in beats. Eristic beats are fast, like a heartbeat.

First
argument
Second
argument

Eristics mostly looks at the form of the two strongest arguments involved in a beat. Any archetype can feel any emotion, but they tend to feel particular emotions.

love and pride form the beat satisfaction

Satisfaction is a complicated emotion.

It starts with the lowest energy argument in its internalizing form, love, and then jumps right to the highest energy argument in its externalizing form, pride. It's not a transition that's easy to make, even for the Defender, who has satisfaction as a characteristic emotion.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction

Satisfaction spans from love to pride, abbreviating every other base emotion.

Satisfaction is famously hard to achieve. What's less well-known is how it breaks down into the other emotions. In a sense, everyone is chasing satisfaction when they try to achieve all emotional arguments in their daily life.

The Defender can easily empathize with those close to them and come to their defense. Duress, attachment, envy— these are all just pieces of satisfaction to the Defender.

Defenders tend to be accepting of other emotional viewpoints in general, which makes them good deal-makers and negotiators.

There are many combinations

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction Revelation Frustration Contempt Remorse Duress Zeal Devotion Hatred Envy Anxiety Attachment

The Defender uses beats with love and pride

The Defender feels beats containing love and pride:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction Frustration Devotion Attachment
Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction Revelation Contempt Zeal

Emotions are needs

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Love Fear Guilt Disgust Anger Pride

The base emotions are like underlying survival needs.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Love Fear Guilt Hatred Pride

Hatred fulfills disgust and anger, for example.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Love Duress Anger Pride

Duress fulfills fear, guilt and disgust, leaving love, anger and pride unfulfilled.

Self and narrative

The broad emotional strokes of the Defender can make for a feeler who over-commits to the narrative demands of pride. The Defender's sense of self and sense of mission can become blurred. The Defender in leadership positions goes down with the ship.

  • Great at bridging family and society
  • Often a leader within their family

Obtuse to certain emotions

Anxiety, hatred, duress and remorse may not 'click' with the Defender at all times.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Remorse Duress Anxiety Hatred

The Defender may struggle to relate with the Wizard, the Lancer and the Observer.

Any emotion that doesn't neatly 'break down' from satisfaction will be tough for the Defender to empathize with. They may come off as cold, or lacking their characteristic empathy, when faced with people in these emotional situations.

Beats have opposing forms

WORLD/SOCIETY

remorse  ↔  revelation
anxiety  ↔  zeal

The Defender can turn off satisfaction by feeling envy

When you feel satisfaction you can't feel envy, and vice versa. The Defender can 'turn off' satisfaction using envy to cope with the strong combination of love and pride.

Since satisfaction is hard to achieve, even for the Defender, this can be a really terrible cycle to fall into. Here are some common signs:

Lifestyle inflation: Envy may drive your standards higher and higher.

Status obsession: Your place in the group can become too important.

Nepotism: You may be prone to favoring those close to you while in groups.

Culture mainly satisfies emotion in three patterns

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Attachment Envy Zeal

Attachment/envy/zeal cultures are typically family- or individualism-oriented and hard-working.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Devotion Contempt

Devotion/contempt cultures have strict rules, devoted followers and a disdain for outsiders.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction

Satisfaction culture, usually for smaller groups, focuses on avoiding fear, guilt, disgust and anger.

 
satisfaction
dissonant
complexity: ██████ 6/10
    energy: █████ 5/10
 
Fawn
 
Freeze
 
Foment
 
Fight
 
Flight

The Defender favors foment, or getting outside help.

The Defender, like the Giver, falls into the self-society-world pattern. This pattern is powerful for connecting with others and for leading organizations.

Exclusive society

The Defender has a hard time fitting into either the attachment/envy/zeal or devotion/contempt societal patterns.

The inherent problem with satisfaction is that it doesn't scale. Unlike the other two patterns, satisfaction can't support large groups. It can however support smaller, exclusive groups focused on achieving satisfaction. The Defender would be well-served to seek out such a group.

Mastering fleeting emotions

Some eristic combinations of emotion contain two instances of the same argument. For example, joy contains love and disgust, which are both forms of the argument of the self. Joy, combined with zeal, functions like satisfaction:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Joy Zeal

Joy/zeal is like satisfaction, but more viscerally touches on disgust and anger.

In order to fully reach satisfaction, the Defender needs to experience and master all of these fleeting emotions (marked by a dotted outline on eristic diagrams).

The complicated archetypes

Frustration, revelation and satisfaction are the "big" eristic emotions, making the biggest leaps on the emotional spectrum:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Frustration Revelation Satisfaction

The longer the bar, the harder the emotion is to achieve.

The Defender is great at working with the archetypes that embody these emotions, the Hero and the Architect. The key is mastering love and pride, the complementary emotions for the two:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Love Wrath Pride

Intense love and intense pride are natural masteries of the Defender. Avoiding the resulting wrath is harder.

Helping others

The key to the Defender archetype is helping others and avoiding the self-gratification demands of satisfaction. The balancing act of the self and society arguments ultimately needs to lean towards society—towards pride—the harder argument to master.

Emotions use energy

Lower energy  →  Higher energy

Emotions can be addictive, like a drug made in your head

Your archetype is most prone to first- and second-argument addictions:

CODEPENDENCY
love addiction

GRANDIOSITY
pride addiction

Here are all six base emotion addictions:

love
 codependency
fear
 depression/anxiety
guilt
 histrionic
disgust
 narcissism
anger
 borderline
pride
 grandiosity

Anyone can become addicted to any emotion. Emotional addictions are rare, even among the associated archetypes, and usually require outside help.

Emotions have virtues

DISCRETION
virtue of love
COURAGE
virtue of fear
DILIGENCE
virtue of guilt
COMPASSION
virtue of disgust
HONOR
virtue of anger
FAIRNESS
virtue of pride

The Defender possesses compassion and diligence

The Defender is naturally good at compassion and diligence which work like love and pride.

COMPASSION
virtue of disgust
DILIGENCE
virtue of guilt

The Defender should aim to develop discretion and fairness, which work to moderate love and pride.

DISCRETION
virtue of love
FAIRNESS
virtue of pride

The hardest-to-develop virtue for the Defender is courage.

COURAGE
virtue of fear

Virtues act like the opposite of their emotion. It's like coping but conscious and intentional, honed by practice. For the Defender, the need for courage goes along with a weak fear argument.

There are nine archetypes

Other archetypes may be similar to yours

These archetypes have the same first argument, love:

These archetypes share your second argument, pride:

Archetypes with the same missing/third argument:

This archetype is the inversion of yours: