The Wizard is a well-rounded archetype who seeks to balance internalization and externalization for those closest to him or her.
Your best arguments:
Emotions work like a jury of the three arguments, which combine in beats. Eristic beats are fast, like a heartbeat.
Eristics mostly looks at the form of the two strongest arguments involved in a beat. Any archetype can feel any emotion, but they tend to feel particular emotions.
Remorse is the eristic beat containing guilt and anger, the strongest emotion with guilt:
Remorse, the strongest guilt-containing complex emotion, spans from guilt to anger.
When people say the word "guilt," the guilt-anger combo of remorse is usually the emotion they're talking about. Guilt urges the feeler to do something (that's anger) for society (that's guilt). The feeling of repairing something after doing something bad is the biggest, clearest example of this.
In Eristics, remorse is more nuanced, covering any action taken to benefit society. The Wizard is a master of this eristic beat, constantly working to benefit society using these two forms of the society and world arguments.
The society argument isn't always necessarily aligned with the feeler and the feeler's needs, so the Wizard ends up being a self-sacrificing archetype, often the first to suffer the world-impacting consequences of anger.
The base emotions are like underlying survival needs.
Hatred fulfills disgust and anger, for example.
Duress fulfills fear, guilt and disgust, leaving love, anger and pride unfulfilled.
The Wizard has the highest-energy characteristic emotion, remorse, the combination of the high-complexity guilt and the high-cost anger. As a result, strong emotions exhaust the Wizard.
The Wizard's high-energy contributions are felt most strongly in groups, where they can serve as the backbone of any collective effort.
The Wizard is considerate of using anger, their second argument, against others. The combination of the society and world arguments in the Wizard's unique order gives the archetype a great sense of how anger can rattle others.
The Wizard is the most proactive archetype, sometimes even too eager to jump in to help.
The Wizard copes using revelation, the combination of fear and pride.
Revelation is the most complex fear-containing emotion. It's an analytical storytelling emotion.
Coping using revelation may look like:
False revelation: Any revelation helps the Wizard cope, even false ones.
Disenfranchisement: Your revelations may not line up with society's ideas.
Narrative obsession: Finding ultimate truths may become consuming.
Attachment/envy/zeal cultures are typically family- or individualism-oriented and hard-working.
Devotion/contempt cultures have strict rules, devoted followers and a disdain for outsiders.
Satisfaction culture, usually for smaller groups, focuses on avoiding fear, guilt, disgust and anger.
The Wizard will find a good partner or friend in the Artist, who can supplement remorse with attachment:
The attachment/remorse/mania pattern is important for the Wizard.
The Wizard will be able to satisfy love, fear and pride with satisfaction and revelation:
Satisfaction and revelation both help the Wizard.
The Wizard isn't as good with an abstract approach, doing better instead working on real things in the real world.
Your archetype is most prone to first- and second-argument addictions:
Here are all six base emotion addictions:
Anyone can become addicted to any emotion. Emotional addictions are rare, even among the associated archetypes, and usually require outside help.
The Wizard is naturally good at fairness and courage which work like guilt and anger.
The Wizard should aim to develop diligence and honor, which work to moderate guilt and anger.
The hardest-to-develop virtue for the Wizard is discretion.
Virtues act like the opposite of their emotion. It's like coping but conscious and intentional, honed by practice. For the Wizard, the need for discretion goes along with a weak love argument.
These archetypes have the same first argument, guilt:
These archetypes share your second argument, anger:
Archetypes with the same missing/third argument:
This archetype is the inversion of yours:
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